Buku ini membahas hakekat keilmuan secara mendalam/ namun populer. Dimulai dengan sebuah pengantar redaksi yang mengupas hakekat keilmuan secara menyeluruh, kumpulan karangan ini dilengkapi dengan 20 tulisan sarjana terkemuka dari dalam dan luar negeri seperti Albert Einstein, Berthand Russell, John G. Kemeny, Gilbert Highet, Rudolf Carnap, Bonchenski, di samping Slamet Iman Santoso, Liek Wilar…
This study investigates the effect of using vlogs and podcasts on students' English vocabulary improvement, especially in the context of daily routines. Coducted smp negeri 2 Bogor, The research used a quantitative approach with a quasi learned through vlogs, while the control group used podcast. Each group received two treatment sessions, and after the treatment. The result showed that the ave…
This research investigates the cognitive factors contributing to speaking anxiety among vocational high school students learning English as a foreign language. The among vocational high school students learning English as a foreign language. the reserach question is : what are the cognitive souces of EFL Speaking anxiety among vocational students? The study aims to explore how cognitive aspects…
Role Play activity is one the classroom teaching techniques that encourages students to participate actively in the process of learning English. The aim of this research to find out how roleplayis implemented for speaking activities. The qulitative reserach whit classroom observation and interviews to gain the data that were required to know about how roleplay is implemented for speaking activi…
Speking ability os essential in 21st-century education, yet many students still struggle with vocabularry, pronuncation, and comprehension. This study investigates the impact of two digital storytelling applications namely, read to me an fairytales, on students' speaking ability. The Research was conducted at a private senior high school in bogor using a non-equavalent control group design. two…
Alin Miranti. 037121019. Pengembangan Bahan Ajar Berbantuan Adobe Animate pada Materi Pantun peserta didik kelas V sekolah dasar negeri papalangon. Metode dalam penelitian ini menggunakan metode research and development (R&D) dengan model pengembanagn ADDIE( Analaysis, Design, Development, Implementation, Evaluation). Peneltiian ini melibatkan 22 peserta didik dan satu dosen ahli media, ahli ba…
Widya Anjani. 032120006. Penerapan Model Problem Based Learning dengan variasi Teams Games Tournament dalam Pembelajaran Keterampilan Menulis Surat Pribadi pada Siswa Kelas VII SMP Negeri 13 Kota Bogor. Universitas Pakuan Bogor. Di bawah bimbingan Dr. H. Aam Nurjaman, M.Pd. dan Wildan Fauzi Mubarock, M.Pd. Model Problem Based Learning dengan variasi Teams Games Tournament merupakan varias…
Nadia. 032120001. Pengembangan E-LKPD Berbasis Liveworksheets pada Materi Teks Berita Peserta Didik Kelas XI SMA Bhakti Insani Kota Bogor. Skripsi. Universitas Pakuan. Bogor. Di bawah bimbingan Dr. Suhendra, M.Pd. dan Roy Efendi, M.Pd. Penelitian dan pengembangan (research and development) merupakan suatu penelitian yang dilakukan untuk mengembangkan suatu produk. Adapun produk yang dihas…