The aim of this research is to know whether there is a different effect of the use of Pictionary games and Bingo game on students' vocabulary knowledge. This research used a quasi-experimental design with a quantitative approach. The samples of this research were students in class VIII-2 and VIII-4 of SMPN 1 Ciampea. Pictionary games is used in the experimental class and Bingo game for the…
Lulis Siti Napisah. 036113042. Perbedaan Hasil Belajar Biologi Menggunakan Model Pembelajaran Guided Inquiry Bingo Board dengan Problem Based Learning Bingo Board pada Materi Sistem Reproduksi. Skripsi. Universitas Pakuan. Bogor. Dibawah Bimbingan Dr. Eka Suhardi M. Si dan Drs. H. Oding Sunardi, M.Pd. Penelitian ini merupakan penelitian kuantitatif-eksperimen. Penelitian ini bertujuan unt…